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# undo move and back track when stuck! NB. Solution 1 You know what moves are legal - because you have to forbid illegal moves when the user tries them. Java program to solve Peg Solitaire or Brainvita board game using recursion and backtracking to arrive at a single marble at the center of the board.
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board = AddPeg(board,land) # board order changes! NB. A mobile 3D Peg Solitaire Game, featuring five different types of boards. saveboard = board # for back tracking NB.
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if IsPeg(board,over) and not IsPeg(board,land): NB. for peg in xrange(1,16): # try in numeric order not board order NB. # try a move for each peg on the board NB. We consider the one-person game of peg solitaire on a triangular board of arbitrary size. So I'm familiar with the concepts of stacks, linked lists etc. I don't know where to start with this in C++ nor Java. Making that 14 pegs with a total of 13 moves. algorithm immutable N = immutable G =, , ,] string b2s ( in int n ) pure JumpMoves =: a :, ( ( NB.# NB.# Recursively solve the problem NB.# NB.def Solve(board): NB. There are 15 holes in total in the triangular board. there should be a set of 15 moves after those moves are done the game ends.
Peg solitaire traingular board java code code#
to land on #.\n".format(hex(peg), hex(over), hex(land))) its a triangle board with 15 pegs and when you jump over a peg, it will disappear. Clg9100 / Peg-Puzzle master 1 branch 0 tags Code 4 commits README.md Readme.md 6 years ago pegpuzzle.java Add files via upload 6 years ago README.md Peg-Solitaire A Java Implementation of the Peg Solitaire game The goal of the game is an end board configuration consisting of just one peg left. I IsPeg(board, over) & !IsPeg(board, land)
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